Keeping the same character across shots

A character the audience recognizes is built before the first shot is generated.

A young woman beside a character reference board with turnaround views, outfits and expressions, while a small floating robot holds a film frame against the board to check that it matches.

Five things to do before you generate shots

  1. Start from a reference image

    One image that fixes the face, the build and the style.

  2. Make a turnaround

    Eight views — front, three-quarter, side and back — so that later shots have something to match.

  3. Decide the outfits

    A character who changes clothes in the story needs each outfit designed, not improvised.

  4. Define the expressions

    A sheet of expressions you can choose from, shot by shot, instead of describing a face every time.

  5. Give the character a voice

    A voice assigned once and used for every line.

A young mechanic in eight views.
Thirty-six facial expressions of the same character.

Images of the series Heidolon. Generated with draft2cut.

Then, in each shot

Choose which characters appear, in which outfit and with which expression, and which reference images go to the engine. The more the shot is told what to match, the less it invents.

Give your characters something to match

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